Don’t use Without vehicles or on small maps. Use on Heroes + jeeps.Ĭan’t be used offensively + vulnerable to rockets. Don’t use without sandbags.įantastic value + doesn’t use pip supply. Don’t use on maps WITH attacking vehicles.Ī fantastic decoy when paired with sandbags. Good with turrets.Įnemies can benefit from them. Not good with Pipsqueaks + vehicles.įantastic defense for the turrets (small + TOW). Use with HG and shield pip.ĭoesn’t last very long. Not so good apart from last few missions. Not good on easy missions.ĭrastically improved version of base turret. Needs the upgrades to be fully effective. Great to build up cash at start of mission. Not good on easy missions.Ĭan destroy a huge amount of enemies. Not so good on earlier than last missions.Ĭan delete anything + manual aim + free. Use on last few missions.Ĭan’t manually aim. Use with Massed infantry + mines.Ĭan’t manually aim. Most consistent way to deal with howitzers. Great way to clear mines + damage infantry. Great way to clear mines + affect visibility. Use with vehicles + small turrets.ĭies very quickly. The best auxiliary unit because it is free. Don’t use with vehicles.įantastic all-rounder and very cheap. Very long time between artillery strikes. Don’t use with vehicles.īig blob clearer. Use with other infantry + TOWĭeals virtually no damage. Don’t use against Howitzers + rockets.įantastic at absorbing damage. Use against Massed infantryĮxpensive + short range. Don’t use against Vehicles + howitzers.īest all-round infantry in the game. Very expensive and easily overrun by vehicles. Weak against RPGĪ solid damage sponge + anti infantry unit. Highly effective against enemy tanksīest all-rounder in the game. Follow this table below to know everything about the items: Friendly Units Strength/Weakness Item/Unit
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